Three Talks about Programming Systems as Infinite Games
Over the years I gave a series of talks that had the goal to “understand my misunderstanding” of Squeak better.
I think the main aspect is that I always understood Squeak as a “Process”, not as an “Artefact”.
Finite Game vs. Infinite Game.
Nomads do not build Cathedrals
Perfection and Feedback Loops or: why worse is better
Open-Source: An Infinite Game
The second one is the best of the three, I think.
I really should turn the talks into a series of blog posts.
Posted on April 11, 2021